Continuining with the Quick Byte Series, Lets go through the structural patterns :
Adaptor : converts the existing interface to a new interface that provides compatibility between unrelated classes and can act as wrapper
Bridge : Decouple an abstraction from its implementation so that the two can vary independently.
Composite : Compose objects into tree structures to represent part-whole hierarchies.
Decorator : Attach additional responsibilities to an object dynamically keeping the same interface. Decorators provide a flexible alternative to subclassing for extending functionality.
Facade : Make a complex system simpler by providing a general interface.
Flyweight : Use sharing to support large numbers of fine-grained objects efficiently.
Proxy : Provide a placeholder for another object to control access to it.
Showing posts with label JAVA. Show all posts
Showing posts with label JAVA. Show all posts
Sunday, August 16, 2009
Thursday, August 13, 2009
Quick Byte Series - Creational Patterns
We starting a series of Quick Byte sessions where in we will try to get a quick grab of things we already know or atleast are supposed to know. In this first post, Lets get a quick view of Creational Patterns (the ones where in we are more concerned about object creation) :
Singleton : Provides single instance of the class, which is accessible throught out the application. We need to ensure that this is thread safe.
Factory Method : Provides an abstraction and let subclasses decide which class needs to be instantiated based on the provided parameters.
Abstract Factory Method : Layer above the Factory menthod. While in Factory method, we are covering for single object – here in Abstract Factory Method, we cater for multiple products.
Builder : Builder Pattern is used for creating a complex object from simple objects in a step-by-step process.
Prototype : When object creation comes with a cost, Prototype pattern comes to the rescue where in objects are cloned.
Singleton : Provides single instance of the class, which is accessible throught out the application. We need to ensure that this is thread safe.
Factory Method : Provides an abstraction and let subclasses decide which class needs to be instantiated based on the provided parameters.
Abstract Factory Method : Layer above the Factory menthod. While in Factory method, we are covering for single object – here in Abstract Factory Method, we cater for multiple products.
Builder : Builder Pattern is used for creating a complex object from simple objects in a step-by-step process.
Prototype : When object creation comes with a cost, Prototype pattern comes to the rescue where in objects are cloned.
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